Dynamical system model
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dsm::FirstOrderDynamics Member List

This is the complete list of members for dsm::FirstOrderDynamics, including all inherited members.

addAgent(std::unique_ptr< Agent > agent)dsm::RoadDynamics< Delay >
addAgentsRandomly(Size nAgents, const TContainer &src_weights, const TContainer &dst_weights, const size_t minNodeDistance=0)dsm::RoadDynamics< Delay >
addAgentsUniformly(Size nAgents, std::optional< Id > itineraryId=std::nullopt)dsm::RoadDynamics< Delay >
addItinerary(TArgs &&... args)dsm::RoadDynamics< Delay >
addItinerary(std::unique_ptr< Itinerary > itinerary)dsm::RoadDynamics< Delay >
agentMeanSpeed() constdsm::RoadDynamics< Delay >
agents() constdsm::RoadDynamics< Delay >inline
Dynamics(RoadNetwork &graph, std::optional< unsigned int > seed=std::nullopt)dsm::Dynamics< RoadNetwork >
evolve(bool reinsert_agents=false)dsm::RoadDynamics< Delay >
FirstOrderDynamics(RoadNetwork &graph, bool useCache=false, std::optional< unsigned int > seed=std::nullopt, double alpha=0., std::function< double(const RoadNetwork *, Id, Id)> weightFunction=weight_functions::streetTime, double weightTreshold=60.)dsm::FirstOrderDynamicsexplicit
graph() constdsm::Dynamics< RoadNetwork >inline
itineraries() constdsm::RoadDynamics< Delay >inline
meanSpireInputFlow(bool resetValue=true)dsm::RoadDynamics< Delay >
meanSpireOutputFlow(bool resetValue=true)dsm::RoadDynamics< Delay >
meanTravelDistance(bool clearData=false)dsm::RoadDynamics< Delay >
meanTravelSpeed(bool clearData=false)dsm::RoadDynamics< Delay >
meanTravelTime(bool clearData=false)dsm::RoadDynamics< Delay >
nAgents() constdsm::RoadDynamics< Delay >inline
optimizeTrafficLights(double const threshold=0., TrafficLightOptimization optimizationType=TrafficLightOptimization::DOUBLE_TAIL)dsm::RoadDynamics< Delay >
removeAgent(Size agentId)dsm::RoadDynamics< Delay >
resetTime()dsm::Dynamics< RoadNetwork >inline
RoadDynamics(RoadNetwork &graph, bool useCache=false, std::optional< unsigned int > seed=std::nullopt, std::function< double(const RoadNetwork *, Id, Id)> weightFunction=weight_functions::streetTime, double weightTreshold=60.)dsm::RoadDynamics< Delay >
saveInputStreetCounts(const std::string &filename, bool reset=false, char const separator=';')dsm::RoadDynamics< Delay >
saveMacroscopicObservables(const std::string &filename, char const separator=';')dsm::RoadDynamics< Delay >
saveOutputStreetCounts(const std::string &filename, bool reset=false, char const separator=';')dsm::RoadDynamics< Delay >
saveStreetDensities(const std::string &filename, bool normalized=true, char const separator=';') constdsm::RoadDynamics< Delay >
saveTravelSpeeds(const std::string &filename, bool reset=false)dsm::RoadDynamics< Delay >
setAgentSpeed(Size agentId) overridedsm::FirstOrderDynamicsvirtual
setDataUpdatePeriod(Delay dataUpdatePeriod)dsm::RoadDynamics< Delay >inline
setDestinationNodes(std::initializer_list< Id > destinationNodes, bool updatePaths=true)dsm::RoadDynamics< Delay >
setDestinationNodes(TContainer const &destinationNodes, bool updatePaths=true)dsm::RoadDynamics< Delay >
setErrorProbability(double errorProbability)dsm::RoadDynamics< Delay >
setForcePriorities(bool forcePriorities)dsm::RoadDynamics< Delay >inline
setSpeedFluctuationSTD(double speedFluctuationSTD)dsm::FirstOrderDynamics
streetMeanDensity(bool normalized=false) constdsm::RoadDynamics< Delay >
streetMeanFlow() constdsm::RoadDynamics< Delay >
streetMeanFlow(double threshold, bool above) constdsm::RoadDynamics< Delay >
streetMeanSpeed(Id streetId) const overridedsm::FirstOrderDynamicsvirtual
streetMeanSpeed() const overridedsm::FirstOrderDynamicsvirtual
streetMeanSpeed(double threshold, bool above) const overridedsm::FirstOrderDynamicsvirtual
time() constdsm::Dynamics< RoadNetwork >inline
turnCounts() constdsm::RoadDynamics< Delay >inline
turnProbabilities(bool reset=true)dsm::RoadDynamics< Delay >
updatePaths()dsm::RoadDynamics< Delay >